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  <title>surgeworks</title>
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  <description>surgeworks - Dreamwidth Studios</description>
  <lastBuildDate>Thu, 18 Oct 2018 17:04:20 GMT</lastBuildDate>
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  <pubDate>Thu, 18 Oct 2018 17:04:20 GMT</pubDate>
  <title>Assassin&apos;s Creed Retrospective - Desmond Arc</title>
  <link>https://surgeworks.dreamwidth.org/3083.html</link>
  <description>&lt;p style=&quot;margin-bottom: 0in; line-height: 100%&quot;&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1080.html&quot;&gt;Assassin&apos;s Creed I&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1411.html&quot;&gt;Assassin&apos;s Creed II&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1546.html&quot;&gt;Assassin&apos;s Creed: Brotherhood&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/2249.html&quot;&gt;Assassin&apos;s Creed: Revelations&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/2904.html&quot;&gt;Assassin&apos;s Creed III&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Having played all five games of Desmond&apos;s part of the story (and quite bitter about it), what do I have to say on the series as a whole up to this point?&lt;br /&gt;&lt;br /&gt;Pros:&lt;/p&gt;    &lt;ul&gt;&lt;li&gt;The games&amp;rsquo; 	story is convoluted, yes, but its good use of framing devices and 	conspiracy elements keeps it intriguing enough to keep playing, even 	if at times it gets annoying.&lt;/li&gt;&lt;li&gt;Every ounce 	of effort went into researching the time periods, locations, and 	settings that these games took place in. In a world where people 	rarely do the research and it shows, this is wonderfully refreshing.&lt;/li&gt;&lt;li&gt;Each game has 	its own unique style of presenting itself. The change is perhaps 	least apparent from II to Brotherhood, but still there. Just a 	little bit of extra freshness.&lt;/li&gt;&lt;/ul&gt;  &lt;p style=&quot;margin-bottom: 0in; line-height: 100%&quot;&gt;Cons:&lt;/p&gt;    	  	 &lt;ul&gt;&lt;li&gt;At the end of 	Assassin&amp;rsquo;s Creed II, I originally thought that the whole 	&amp;ldquo;precursors moving people like chess pieces to get to Desmond&amp;rdquo; 	thing was because they foresaw Desmond being the important piece. 	But no, what really happened as of ACIII is that they &lt;b&gt;made&lt;/b&gt; 	him the important piece. That slight little change takes the story 	from &amp;ldquo;we need you to save the world because only you can&amp;rdquo; to 	&amp;ldquo;you were born and your entire life went the way it did so that we 	could make someone who can save the world&amp;rdquo;. Which is decidedly 	less enjoyable especially as it takes all the agency away from 	Desmond.&lt;/li&gt;&lt;li&gt;The series 	just seems incredibly unwilling to actually get up and out of the 	Animus and explore the modern day. As stated in the ACIII 	retrospective, fans thought Ubisoft were building up to a modern-day 	assassin experience to take down Abstergo, and they weren&amp;rsquo;t 	willing to. So much focus is on the historical sections rather than 	grabbing at the potential that was there for the modern sections. As 	a result, our protagonist ends up looking very ineffectual since 	most of what he does is lay back in a chair and watch live-action 	memories.&lt;/li&gt;&lt;li&gt;The games 	from 1 onward are simply packed with quite a bit of extraneous 	things to do that I never felt one ounce of compulsion to do. 	There&amp;rsquo;s &amp;ldquo;here are some fun sidequests&amp;rdquo; and then there&amp;rsquo;s 	&amp;ldquo;here are a million sidequests&amp;rdquo;. This is particularly brutal in 	II and III, the longest games of this arc.&lt;/li&gt;&lt;/ul&gt;   &lt;p style=&quot;margin-bottom: 0in; line-height: 100%&quot;&gt;Really Bad Cons:&lt;/p&gt;    	   		 &lt;ul&gt;&lt;li&gt;Two very 	heavy plot threads start in the first game and continue through to 	the beginning of the Connor era: Subject 16 and what happened to 	him, and Doomsday 2012&lt;ul&gt;&lt;li&gt;The first of 		these was infuriating because it never led anywhere. The 		cliffhanger for the first game was brilliantly done, but in the 		second game, he&amp;rsquo;s more heavily involved...only to not tell us 		anything we couldn&amp;rsquo;t have figured out. Once we got to 		Brotherhood, he continued being mysterious and vague, and only when 		we got to Revelations did he finally come to the fore. Finally a 		character in his own right, 16 was involved in pretty much nothing 		except keeping Desmond alive offscreen. He does this just long 		enough to die at the end, giving up  his life for Desmond&amp;rsquo;s. What 		a colossal waste.&lt;/li&gt;&lt;li&gt;The Doomsday 		2012 arc really should&amp;rsquo;ve been cut from the entire arc. With 16, 		more could&amp;rsquo;ve been done, but this one is just a bad idea to begin 		with. It was enough to bring into account the precursor 		civilization, but the main focus should&amp;rsquo;ve just been Assassins 		vs. Templars, because that&amp;rsquo;s 95% of what we were playing&amp;mdash;and 		enjoying&amp;mdash;throughout the games. Assassin&amp;rsquo;s Creed didn&amp;rsquo;t need 		this arc bogging things down. It consumed the entire narrative by 		the time of III, and culminated in one of the worst decisions to 		kill off a protagonist I&amp;rsquo;ve ever seen. I&apos;m not impressed.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=surgeworks&amp;ditemid=3083&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://surgeworks.dreamwidth.org/3083.html</comments>
  <category>ac</category>
  <category>ubisoft</category>
  <category>desmond miles</category>
  <category>assassin&apos;s creed</category>
  <lj:mood>cranky</lj:mood>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>https://surgeworks.dreamwidth.org/2904.html</guid>
  <pubDate>Wed, 17 Oct 2018 23:49:13 GMT</pubDate>
  <title>Assassin&apos;s Creed III Retrospective</title>
  <link>https://surgeworks.dreamwidth.org/2904.html</link>
  <description>&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1080.html&quot;&gt;Assassin&apos;s Creed I&lt;/a&gt; &lt;br /&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1411.html&quot;&gt;Assassin&apos;s Creed II&lt;/a&gt; &lt;br /&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1546.html&quot;&gt;Assassin&apos;s Creed: Brotherhood&lt;/a&gt; &lt;br /&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/2249.html&quot;&gt;Assassin&apos;s Creed: Revelations&lt;/a&gt;  &lt;br /&gt;&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://surgeworks.dreamwidth.org/2904.html#cutid1&quot;&gt;I haven&apos;t had a rant or meltdown like this in quite a while...&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=surgeworks&amp;ditemid=2904&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://surgeworks.dreamwidth.org/2904.html</comments>
  <category>desmond miles</category>
  <category>ac3</category>
  <category>ubisoft</category>
  <category>assassin&apos;s creed 3</category>
  <category>ac</category>
  <category>connor kenway</category>
  <category>assassin&apos;s creed</category>
  <category>assassin&apos;s creeed iii</category>
  <category>aciii</category>
  <lj:mood>nauseated</lj:mood>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://surgeworks.dreamwidth.org/2249.html</guid>
  <pubDate>Sat, 13 Oct 2018 06:52:21 GMT</pubDate>
  <title>Assassin&apos;s Creed: Revelations Retrospective</title>
  <link>https://surgeworks.dreamwidth.org/2249.html</link>
  <description>&lt;p&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1080.html&quot;&gt;AC1 Retrospective&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1411.html&quot;&gt;AC2 Retrospective&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://soldiersregret.dreamwidth.org/1546.html&quot;&gt;AC:B Retrospective&lt;/a&gt;&lt;br /&gt;&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://surgeworks.dreamwidth.org/2249.html#cutid1&quot;&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=surgeworks&amp;ditemid=2249&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://surgeworks.dreamwidth.org/2249.html</comments>
  <category>acr</category>
  <category>altair</category>
  <category>ezio</category>
  <category>assassin&apos;s creed</category>
  <category>ezio auditore</category>
  <category>assassin&apos;s creed: revelations</category>
  <category>ac</category>
  <category>ac:r</category>
  <category>ubisoft</category>
  <category>altair ibn-la&apos;ahad</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://surgeworks.dreamwidth.org/1080.html</guid>
  <pubDate>Thu, 04 Oct 2018 15:10:41 GMT</pubDate>
  <title>Assassin&apos;s Creed I Retrospective</title>
  <link>https://surgeworks.dreamwidth.org/1080.html</link>
  <description>I&apos;m currently playing Assassin&apos;s Creed games 1-3, and have decided to write down my thoughts thusly. This includes the first game, II, Brotherhood, Revelations, and III. At the time of this writing, I&apos;ve just finished Brotherhood. This post will cover the first game. All posts will contain spoilers.&lt;br /&gt;&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://surgeworks.dreamwidth.org/1080.html#cutid1&quot;&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=surgeworks&amp;ditemid=1080&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://surgeworks.dreamwidth.org/1080.html</comments>
  <category>assassin&apos;s creed 1</category>
  <category>ubisoft</category>
  <category>ac</category>
  <category>assassin&apos;s creed i</category>
  <category>gaming</category>
  <category>aci</category>
  <category>assassin&apos;s creed</category>
  <category>ac1</category>
  <lj:music>https://www.youtube.com/watch?v=LLMpQJK_ugc</lj:music>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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